<font color="beige"><b>The artillery capture rules fixed several problems with the original rules but it also opened up a bag of new ones.
A problem I see with the artillery capture rules is the ability of the captured guns to now change facing or fire with out having to be crewed, one only needs to keep a unit with the guns.....a 6 gun battery can potentially be manned and fired by a one man unit!!
While recaptured guns are useless until re-crewed. I agree with Kennon's idea that the captured guns status should change to the capturing player which would cause that player to have re-crew the guns in order to use them. Ideally the guns would still need to be immobile for the remaainder of the scenario to reflect the loss of horses during the overrun. </b></font id="beige">
<center> <font color="beige"><b>Maj.Gen. R.A.Weir </b></font id="beige">
<font color="blue"><font size="4">AoA Chief of Staff</font id="size4"></font id="blue">
<b>ACWGC Cabinet Member</b>
<font color="yellow">THE CALVERT LINE</font id="yellow">
<font color="beige"><b>4th ENGINEERS
2nd - II
<font size="5">AoA</font id="size5"></b></font id="beige"> </center>