<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Tom Gremmels</i>
<br />Thank you all. Here is another question, between Gettys and Chancellorsville is there any difference in terms of options and replayability? Since Chancellorsville is newer does it have better options? I thought I read somewhere that (with Chancellorsville) there is a random scenario generator that gives equal (or attempts to) strenght to either side. Is this true?
Brig General Tom Gremmels
2/1/IX Corp, AoO
<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">
Gen Gremmels,
With the 1.04 update Gettysburg now has all the same options and fixes as Chancellorsville and with HPS commitment to update the older titles all the games are eventually updated to the latest optional rules and engine changes.
C'ville does have a few scenarios that are designed as relatively equal fights as does Antietam.
There is no random scenario generator as such however some scenarios are now designed with multiple entry points and times for reinforcements so that you never know for sure where and when units will come on even if you look over the scenario beforehand as it will depend on the roll of the die.
Also there is a download available for Gettysburg that provides additional campaign scenarios. What this does is provide several versions of the same campaign scenario with slight variations in them, perhaps the forces are different or reinforcements arrive at different times or places so that even if you choose the same options for both sides in a campaign and end up playing the same scenario they may not be identical battles.
Gen. Ken Miller
3/VIII
AoS
Edited for additional content.