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PostPosted: Sat Jul 12, 2003 6:40 pm 
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Location: Melbourne, Australia
Ahhh, my inexperience has shown as <font color="blue"><b>Brig. Gen. </b></font id="blue">Amos <salute> has made our 2 Fort Sullivan matches quite interesting.

ADF match: After scouting the fort from afar, the <font color="red">71st Highlanders </font id="red">took the Southeastern corner of the Fort with loss of the Swamp Fox - <font color="blue"><b>Major </b></font id="blue">Francis Marion, only to watch in horror as what seemed like thousands of Colonials stormed my SW position and surround me in the SE corner. After intense fighting back and forth with 4 <font color="red">Redcoat <b>Majors</b></font id="red"> going down to fire, the British Provincials haved arrived to try and save the day. At fight now rages that will go to the wire...

MDF match: Playing two identical games can have its downsides as the Americans wise to my plans (not sure why[?]) came storming out of <b>Fort Sullivan</b>... Only 5 turns in and with the entire British force pushed to the brink of massacre at the waters edge, a lone bagpiper from the <font color="red">71st Highlanders </font id="red">played 'Rule Britannia' and the rage of friends and comrades dying left and right sparked a last ditch bayonet charge... In one fell swoop the <font color="red">71st Highlanders </font id="red">snatched <font color="blue"><b>Major</b></font id="blue"> Francis Marion - aka Swamp Fox - and the <font color="red">7th Royal Fusiliers </font id="red">snatched <font color="blue"><b>Maj. Gen. </b></font id="blue">Lee. To early to tell what will happen, but never forget...

<b><font color="beige"><font size="3">God Save the King!</font id="size3"></font id="beige"></b>


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PostPosted: Sun Jul 13, 2003 4:27 pm 
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Joined: Tue May 22, 2001 6:38 pm
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Location: Broken Arrow, OK, USA
Being very aggressive in both scenarios. [:D]

I came out of the forts feeling that setting back would lead to defeat. The beach landing last turn surprised me, and has taken the wind out of my sails. [:(] hehehe.... it saved Paul's behind. [:D][;)][:p]

Looking forward to playing Paul in another set of ADF/MDF scenarios after this one. Perhaps something of a more open filed battle. [:D]


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PostPosted: Sun Jul 13, 2003 6:16 pm 
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ADF: The <b>Americans</b> are returning to the Fort as the 2nd <font color="red">British</font id="red"> landing moves inland...

MDF: The crack <b>Americans</b> hold, even without two leaders and the <font color="green">Swamp </font id="green"><font color="brown">Fox</font id="brown">, now the <font color="red">British</font id="red"> are surrounded again...


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PostPosted: Sun Jul 13, 2003 11:41 pm 
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Location: Broken Arrow, OK, USA
"as the Americans wise to my plans (not sure why)" - Paul

That's easy. In the fisrt couple of turns I could see Brits, then they dissappeared. They were closer to the low ground by the water than the woods, so I figured they were sneaking along the water's edge.

Perhaps, leaving a Brit officer (Clinton maybe [;)]) on the high ground a dozen hexes back (so I couldn't snag him in one turn) would've allowed you to keep 'eyes' on my movements [:D], and maybe using one or the other of your forces as a diversion to 'pin' me in the fort, by moving towards the woods in plain view, would've kept me home, too. [:p][;)]

Just a couple of thoughts. [:)]


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PostPosted: Mon Jul 14, 2003 12:12 pm 
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Thanks Al, I will remember that.

ADF: Well, the Highlanders never retreated from the SE corner of the fort, after holding out for almost the entire game while being surrounded and isolated, the landing parties came to the rescue and have now pushed well into the Fort. And by a stroke of good luck both <font color="blue"><b>Col. </b></font id="blue">Moultrie and <font color="blue"><b>Maj. Gen. </b></font id="blue">Lee were snatched. So I should be expecting the Union Jack to be flying soon over the fort.

MDF: If the Landing parties do not arrive soon, there may be no <font color="red">British </font id="red">left to fight. Still surrounded and backed up the the waters edge.


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