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 Post subject: Three New games from HPS
PostPosted: Fri Jun 05, 2009 12:38 am 
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Joined: Sat Jul 19, 2003 10:33 am
Posts: 36
Location: Ireland
1- <font color="red"><b>Total War in Europe : War on the Southern Front</b></font id="red">

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Introduction and Overview

War on the Southern Front (WSF) is the second instalment of HPS’s Total War in Europe series.

It focuses on the ground and air campaigns fought in the regions surrounding the Mediterranean in 1940-43.

This includes the Italian Invasion of Greece in 1940, the subsequent German invasion of the Balkans, Rommel and the exploits of the Afrika Korps, and the Allied invasion of Sicily.

These campaigns saw a wide range of operations, from swift armour thrusts in the desert, to infantry slogging matches in the mountains and to daring airborne assaults.


Features and Scenarios:
Each scenario covers a campaign or major battle.

These include the battles for Tobruk and El Alamein, the Axis last stand in Tunisia, the mountain warfare in Greece in 1940-41, the German airborne assault on Crete, the British intervention in Vichy Syria, and the Patton-Montgomery race for Messina in Sicily.

Game units are regimental-brigade level, with divisional builds.

There are also extensive air orders of battles.

Command, supply, partisans, weather and many more features of operational level warfare are included.



The OOB contains fifteen nations with 337 different unit types.

The combat model provides for such factors as armour effects and morale.

Airpower includes missions such as close support, interdiction, recon and interception.

There is an extensive campaign manual included as an electronic file which includes information on networked play, PBEM, and a troubleshooting guide (127 pages in total).

23 Scenarios – with optimization for PBEM as well as a separate version for play against the system AI.
The Master Map covers the entire Mediterranean theatre of operations.
Game scale is 1 hex = 10 kilometres, 1 turn = 2 days.
OOB & Scenario editors, parameter data editor allow players to customize the game and create new ones.
Sub-map editor allows the main map to be “choppedâ€


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