Clint Matthews wrote:
The problem is........there is no point to maneuvers.....it limits your opponents as Sir Muddy stated.
Well the same counts for battles as you can't battle vs someone on your own side, still you desperately want to to battles instead maneuvers and don't seem to mind that battles limit your possible opponents too.
Clint Matthews wrote:
I have found in my limited experience, compatible opponents are hard to find.
And yet you want to lower the bar to draw more people in, do you really think you will drawn any more opponents out of those newcomers?
It's exactly the wrong way as we have to raise the bar so that those that are in the club & joining the club are up to a challenging gameplay.
Clint Matthews wrote:
The rule is outdated and should be obsoleted.
These "outdated" and "obsoleted" rules work just fine at the ACWGC, didn't hear anyone complaining there and that is not because of the larger player base as the Rebels a rather cherry picking their battles, and still the ACWGC proceeds just fine.
Clint Matthews wrote:
Why should the club be complicated with these stupid rules.
Because what has been setup has to be endorsed and not condemned. Why do members lose rank & points when changing sides? Because it was decided that this is a special club were affinity matters, that this course is followed throughout the club & its rules is just the way it should be.
If someone isn't into it, there are still all the "normal" clubs, often they use ladders and one can get their "point bang" there much more easily.
Clint Matthews wrote:
The club is in trouble whether anyone realizes it and this rule should be changed to increase activity in the club.
True that we are in trouble but that has nothing to do with activity but with the fact that we didn't really advance since insanity left the club 4 years ago. There are a bunch of other ways to increase activity without lowering the niveau.
Clint Matthews wrote:
You say "we end up barely a difference to other clubs" like that is a bad thing.
Gee of course it is, if someone has the choice of joining us, a club narrowed to Napoleonic warfare or to join a club that covers all wars, who do you think people would join?
If we loose our unique characteristics we are done.
Clint Matthews wrote:
The blitz and other clubs have it the right way.......if you play an opponent........you keep score......someone wins and someone loses and the winner gets credit for a victory.
Yea but these clubs are just that, a point to find opponents and some ladders to see your standing, and that's it. Not to speak of the many people that were thrown out of them because they cheated as points seemed to be all that matter to them.
We are surely much more than just that.
Clint Matthews wrote:
It is not a radical concept.
No but a concept already used by enough clubs on a broader range, if we do the same the club will just be the little sibling with whom nobody wants to play and one day nobody will even notice that it's gone.